#include "Doriax.h"
using namespace doriax;
Scene scene;
Polygon triangle(&scene);
DORIAX_INIT void init(){
triangle.addVertex(0, -100);
triangle.addVertex(-50, 50);
triangle.addVertex(50, 50);
triangle.setPosition(Vector3(300,300,0));
triangle.setColor(0.6, 0.2, 0.6, 1);
Engine::setCanvasSize(1000,480);
Engine::setScene(&scene);
}